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Big Walk patch addresses voice volume complaints with restraint: 'We consider it an important part of the game's design that you can only hear players who are close to you'

Tyler Wilde

Big Walk

<img src="https://cdn.mos.cms.futurecdn.net/3yTzwbM8LpTUNYoFRPx7XX-1280-80.png"/><br><br>
Fantastic new puzzle game Big Walk <a href="https://www.pcgamer.com/games/puzzle/sorry-about-this-big-walk-is-already-fixing-its-biggest-complaint/">drew some early complaints</a> over the volume of its proximity voice chat, which was too quiet for some players and mic setups, and developer House House has now released a patch that it hopes will resolve the issue while respecting the spirit of the game...
<a href="https://www.pcgamer.com/games/puzzle/big-walk-patch-addresses-voice-volume-complaints-with-restraint-we-consider-it-an-important-part-of-the-games-design-that-you-can-only-hear-players-who-are-close-to-you/?utm_source=steam&utm_medium=referral" target="_blank">Read more.</a>

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