Community Announcements
Main game loop rework
Narog Games1 мин унших

What's new
Less grinding, more chasing.[img src="{STEAM_CLAN_IMAGE}/46066444/c8ffcd619dbdda3d56a5539d26ab6eb06b9b995e.png"]
The build loop has been overhauled. Mining isn't just about numbers going up anymore, what drops now shapes the run.
- Upgrade list reduced from 20 to 3
- Attachment and ability items drop with rolled stats
- Ability items shape how Arc Kracker and Shard Tornado play
- Builds are defined by what drops and how it's slotted
[img src="{STEAM_CLAN_IMAGE}/46066444/44a97370d1e10c9719819fb6889095c795ed52d8.gif"]
New grid and visuals
The grid is no longer square but hex. Also a lot of small visual upgrades has been implemented. The goal is providing the most pleasurable destruction of crystals. Hope we are going in that direction[img src="{STEAM_CLAN_IMAGE}/46066444/4eb2830abb548d58c0fa718cf97d1655144ee36c.png"]
Demo
Free demo on Steam reflects the new build. Install from the store page and see how it plays.Feedback welcome, even the harsh kind.
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