Dragonhold - Patch Notes #2
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We want to thank everyone in Discord and our Steam Community for tracking down and reporting bugs and pain points. We've been working to update some of the major concerns and setting a path forward!
New & Improved
- Multiplayer Mission Progress
- Previously, anyone who joined a multiplayer mission late would not get credit for completing the mission. We've fixed this so everyone is credited and gets the mission UI updates.
Bug Fixes
- Fixed Endless Cultist spawning
- Fixed Old Wound mission gate breaking when grappled
- Fixed Mouse wheel quick-slot assignment
- Fixed Visitor interior making player stuck
- Fixed Some loot falling through the world
- Fixed infinite respawn bug in alcoves
- Fixed some major crash bugs caused by the AI's
- Some small UI fixes
- Fixed Battle Music not respecting audio dials in options
Planned Updates / Ideas
- Item descriptions
The game not do a good job of telling you what you got, and we're fixing this by including item descriptions in the inventory menu. So now when you pick up and item, you'll know what it is and what it's used for.
[img src="{STEAM_CLAN_IMAGE}/44534026/af95a2a3ec0109c346f13890a4c22c70f2c997be.png"]
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