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Dragonhold - Hotfix 1.4

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Dragonhold

Been a while since we updated. We've actually done a ton of new builds and pushed them , but haven't outlined the changes in a post until now.

New & Improved

  • Dragon Abilities
    • We've added the dragon abilities to the game, so now they're even more deadly.

    • We may have mentioned this, but you can now use the scroll wheel to pull the dragon camera back if you like.

  • Building Costs

    • we reduced the cost of the Lair and the Garrison so you can access the other classes of warriors and dragons much faster.

  • Crash Fixes

    • We fixed a bunch of crash-bugs this go around, so the game is even more stable.

  • Crash Fixes

    • We fixed a bunch of crash-bugs this go around, so the game is even more stable.

  • Unified Forge

    • The forge now allows you to upgrade directly from the anvil (the same place you forge things). We will remove the interact point on the furnace in a future build.

  • Voice Chat

    • If you're in a fireteam, it will automatically enable voice chat. Future updates will include more settings like mute/Volume/etc.

  • Fireteams

    • You can now add your friends to a fireteam and jump into matches together. When the person who starts the fireteam joins a server, the others will auto-join. we're still testing this.

Bug Fixes / Small Updates

  • Added better descriptions for loot/fragments so players know what they are used for.

  • Modified loot drops to add more fate card drops.

  • Armor and shields can now be properly equipped.

  • Updated the starting sequence lore / cinematic.

  • Changed Azarkeen region's name to Gilan to prevent confusion.

  • Increased base health for the sorcerer.

  • fixed some holes in the game world where you could fall through.

  • Added direction keys to the rebind UI.

  • Fixed merchants flying off the map when you zoom in.

  • Buildings now generate cards properly.

  • Removed motion blur from some more areas. No clue htf they even got in there.

  • Dragon breath weapon now scales with your focus level.

Planned Updates / Ideas

  • New Equip UI/ Flow

    • We're considering ways to make this less confusing.

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